[DL] CFP: The 13th International Conference on Computational Creativity (ICCC'22)

ICCC 2022 iccc22.conference at gmail.com
Tue Dec 14 04:26:03 CET 2021


*CALL FOR PAPERS*


*The 13th International Conference on Computational Creativity (ICCC'22)*

June 27 – July 1, 2022, Bozen-Bolzano, Italy (physical event supporting
some virtual presence)

*Call for papers: full regular papers (long papers)*

https://computationalcreativity.net
<https://computationalcreativity.net/iccc22/full-papers/>

Please distribute

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Computational Creativity (or CC) is a discipline with its roots in
Artificial Intelligence (AI), Cognitive Science, Engineering, Design,
Psychology, and Philosophy that explores the potential for computers to be
autonomous creators in their own right.  ICCC is an annual conference that
welcomes papers on different aspects of CC, on systems that exhibit varying
degrees of creative autonomy, on frameworks that offer greater clarity for
thinking about machine (and human) creativity, on methodologies for
building or evaluating CC systems, on approaches to teaching CC in schools
and universities or to promoting societal uptake of CC as a field and as a
technology, and so on.



**** Themes and Topics ****

Original research contributions are solicited in all areas related to
Computational Creativity research and practice, including, but not limited
to:

- Applications that address creativity in specific domains such as music,
language, narrative, poetry, games, visual arts, graphic design, product
design, architecture, entertainment, education, mathematical invention,
scientific discovery, and programming.

- Applications and frameworks that allow for co-creativity between humans
and machines, in which the machine is more than a mere tool and takes on
significant creative responsibility for itself.

- Metrics, frameworks, formalisms and methodologies for the evaluation of
creativity in computational systems, and for the evaluation of how such
systems are perceived in society.

- Computational paradigms for understanding creativity, including heuristic
search, analogical and meta-level reasoning, and representation.

- Resource development and data gathering/knowledge curation for creative
systems, especially resources and data collections that are scalable,
extensible and freely available as open-source materials.

- Ethical considerations in the design, deployment or testing of CC
systems, as well as studies that explore the societal impact of CC systems.

- Cognitive and psychological computational models of creativity, and their
relation with existing cognitive architectures and psychological accounts.

- Computational models of social aspects of creativity, including the
relationship between individual and social creativity, diffusion of ideas,
collaboration and creativity, formation of creative teams, and creativity
in social settings.

- Perspectives on CC which draw from philosophical and/or sociological
studies in a context of creative intelligent systems.

- CC in the cloud, including how web services can be used to foster
unexpected creative behaviour in computational systems.

- Debate papers that raise new issues or reopen seemingly settled ones.
Provocations that question the foundations of the discipline or throw new
light on old work are also welcome.

- High-level analyses of trends, biases, paradigms and historical shifts in
the computational treatment of creativity.


New papers reflecting all computational approaches and perspectives on
creativity are welcome, including e.g., symbolic approaches, neural and
statistical approaches, hybrid approaches, big-data approaches, rule-based
approaches, curated approaches, and so on. The onus is on authors to argue
and/or explicitly demonstrate the relevance of their work to the topic of
computational creativity. Manuscripts should be exclusively submitted to
ICCC, and may only be under review for ICCC for the duration of the review
process. All papers should be in-scope and comply with scientific norms.
The program chairs reserve the right to fast review papers that do not
abide by these requirements.


**** Paper Types ****

We welcome the submission of five different types of long papers: Technical
papers, System or Resource description papers, Study papers, Cultural
application papers and Position papers.


This year the submission process has two stages: initial submission of a
title and abstract, and subsequent submission of the full paper a week
later.


Papers will be reviewed in a double-blind fashion, which necessitates that
authors take appropriate steps to remain anonymous. The final,
de-anonymized version of multi-author papers should include a Contributions
section in which the contribution of each author is explicitly stated.


The long paper page limit is 8 pages + up to 2 pages of references. The
reference pages may include the above mentioned Contributions-section as
well as the Acknowledgement section.


 **** LONG PAPERS, Important Dates ****

Abstracts due: February 4, 2022

Full papers due (strict): February 11, 2022

Acceptance notification: April 8, 2022

Camera-ready copies due: May 13, 2022

Conference:  June 27-July 1, 2022



We expect the submission deadline for short papers to be set a week after
long-paper notification, allowing a short period for authors to retool
their long-paper submissions for this call. Please watch for future
announcements of the short-paper call.


We are working to a tighter schedule this year, as we shift the conference
from September back to June, and so authors should not expect any extension
to the above deadlines. Rather, these will be strictly enforced to give the
program committee sufficient time for their review work.


*** All authors of accepted papers can opt to also show a demo of their
system or prototype during the conference.  You will be asked if you are
interested in this option during the submission process ***


**** More Information ****
More information on the paper types and submission process can soon be
found at https://computationalcreativity.net/
<https://computationalcreativity.net/iccc22/full-papers/>


**** Organizing Committee ****

General Chairs: Oliver Kutz & Tony Veale

Local Chair: Roberto Confalonieri

Program Chairs: Anna Cantonal & Maria M. Hedblom


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*Follow us at:*

Facebook – https://www.facebook.com/pg/computationalcreativity/
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Twitter – https://twitter.com/iccc_conf
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Instagram – https://www.instagram.com/iccc_conf/
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