[DL] 1st CFP - 13th Int. Conf. on Computational Creativity (ICCC'22), 27/6-1/7 in Bozen-Bolzano, Italy

Maria Hedblom maria.m.hedblom at gmail.com
Mon Nov 8 16:24:55 CET 2021


The 13th International Conference on Computational Creativity (ICCC'22)

June 27 – July 1, 2022, Bozen-Bolzano, Italy
(physical event supporting some virtual presence)

Call for papers: full regular papers (long papers)
https://computationalcreativity.net

Please distribute
(Apologies for cross-posting)
----------------------------------------

Computational Creativity (or CC) is a discipline with its roots in
Artificial Intelligence (AI), Cognitive Science, Engineering, Design,
Psychology, and Philosophy that explores the potential for computers to be
autonomous creators in their own right. ICCC is an annual conference that
welcomes papers on different aspects of CC, on systems that exhibit varying
degrees of creative autonomy, on frameworks that offer greater clarity for
thinking about machine (and human) creativity, on methodologies for
building or evaluating CC systems, on approaches to teaching CC in schools
and universities or to promoting societal uptake of CC as a field and as a
technology, and so on.

**** Themes and Topics ****

Original research contributions are solicited in all areas related to
Computational Creativity research and practice, including, but not limited
to:

   - Applications that address creativity in specific domains such as
   music, language, narrative, poetry, games, visual arts, graphic design,
   product design, architecture, entertainment, education, mathematical
   invention, scientific discovery, and programming.
   - Applications and frameworks that allow for co-creativity between
   humans and machines, in which the machine is more than a mere tool and
   takes on significant creative responsibility for itself.
   - Metrics, frameworks, formalisms and methodologies for the evaluation
   of creativity in computational systems, and for the evaluation of how such
   systems are perceived in society.
   - Computational paradigms for understanding creativity, including
   heuristic search, analogical and meta-level reasoning, and representation.
   - Resource development and data gathering/knowledge curation for
   creative systems, especially resources and data collections that are
   scalable, extensible and freely available as open-source materials.
   - Ethical considerations in the design, deployment or testing of CC
   systems, as well as studies that explore the societal impact of CC systems.
   - Cognitive and psychological computational models of creativity, and
   their relation with existing cognitive architectures and psychological
   accounts.
   - Computational models of social aspects of creativity, including the
   relationship between individual and social creativity, diffusion of ideas,
   collaboration and creativity, formation of creative teams, and creativity
   in social settings.
   - Perspectives on CC which draw from philosophical and/or sociological
   studies in a context of creative intelligent systems.
   - CC in the cloud, including how web services can be used to foster
   unexpected creative behaviour in computational systems.
   - Debate papers that raise new issues or reopen seemingly settled ones.
   Provocations that question the foundations of the discipline or throw new
   light on old work are also welcome.
   - High-level analyses of trends, biases, paradigms and historical shifts
   in the computational treatment of creativity.

New papers reflecting all computational approaches and perspectives on
creativity are welcome, including e.g., symbolic approaches, neural and
statistical approaches, hybrid approaches, big-data approaches, rule-based
approaches, curated approaches, and so on. The onus is on authors to argue
and/or explicitly demonstrate the relevance of their work to the topic of
computational creativity. Manuscripts should be exclusively submitted to
ICCC, and may only be under review for ICCC for the duration of the review
process. All papers should be in-scope and comply with scientific norms.
The program chairs reserve the right to fast review papers that do not
abide by these requirements.

**** Paper Types ****

We welcome the submission of five different types of long papers: Technical
papers, System or Resource description papers, Study papers, Cultural
application papers and Position papers.

This year the submission process has two stages: initial submission of a
title and abstract, and subsequent submission of the full paper a week
later.

Papers will be reviewed in a double-blind fashion, which necessitates that
authors take appropriate steps to remain anonymous. The final,
de-anonymized version of multi-author papers should include a Contributions
section in which the contribution of each author is explicitly stated.

The long paper page limit is 8 pages + up to 2 pages of references. The
reference pages may include the above mentioned Contributions-section as
well as the Acknowledgement section.

**** LONG PAPERS, Important Dates ****

*Abstracts due*: February 4, 2022
*Full papers due (strict):* February 11, 2022
*Acceptance notification:* April 8, 2022
*Camera-ready copies due:* May 13, 2022
*Conference:* June 27-July 1, 2022


We expect the submission deadline for short papers to be set a week after
long-paper notification, allowing a short period for authors to retool
their long-paper submissions for this call. Please watch for future
announcements of the short-paper call.

We are working to a tighter schedule this year, as we shift the conference
from September back to June, and so authors should not expect any extension
to the above deadlines. Rather, these will be strictly enforced to give the
program committee sufficient time for their review work.

*** All authors of accepted papers can opt to also show a demo of their
system or prototype during the conference.  You will be asked if you are
interested in this option during the submission process ***

**** More Information ****

More information on the paper types and submission process can soon be
found at https://computationalcreativity.net/

**** Organizing Committee ****

*General Chairs:* Oliver Kutz & Tony Veale
*Local Chair:* Roberto Confalonieri
*Program Chairs:* Anna Kantosalo & Maria M. Hedblom


----------------------------------------
*Follow us at:*
Facebook – https://www.facebook.com/pg/computationalcreativity/
Twitter – https://twitter.com/iccc_conf
Instagram – https://www.instagram.com/iccc_conf/
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mailman.zfn.uni-bremen.de/pipermail/dl/attachments/20211108/6453debd/attachment.htm>


More information about the dl mailing list